• Rémi Verschelde's avatar
    GLES2: Ensure extension checks for texture2DLod · f5f565e3
    Rémi Verschelde authored
    In canvas.glsl and scene.glsl, we were using texel2DFetch from stdlib.glsl,
    which uses texture2DLod. In both cases, the stdlib.glsl include came before
    the define of texture2DLod.
    
    Might fix issues for drivers that don't support GL_EXT_shader_texture_lod.
    f5f565e3
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