Loading drivers/gles2/rasterizer_storage_gles2.cpp +47 −28 Original line number Diff line number Diff line Loading @@ -120,9 +120,13 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_RG8: { ERR_EXPLAIN("RG texture not supported"); ERR_FAIL_V(image); ERR_PRINT("RG texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } break; case Image::FORMAT_RGB8: { Loading Loading @@ -155,42 +159,57 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_RF: { if (!config.float_texture_supported) { ERR_EXPLAIN("R float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("R float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_ALPHA; r_gl_format = GL_ALPHA; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RGF: { ERR_EXPLAIN("RG float texture not supported"); ERR_FAIL_V(image); ERR_PRINT("RG float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } break; case Image::FORMAT_RGBF: { if (!config.float_texture_supported) { ERR_EXPLAIN("RGB float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("RGB float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RGBAF: { if (!config.float_texture_supported) { ERR_EXPLAIN("RGBA float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("RGBA float texture not supported, converting to RGBA8."); if (image.is_valid()) image->convert(Image::FORMAT_RGBA8); r_real_format = Image::FORMAT_RGBA8; r_gl_internal_format = GL_RGBA; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_RGBA; r_gl_format = GL_RGBA; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RH: { need_decompress = true; Loading Loading
drivers/gles2/rasterizer_storage_gles2.cpp +47 −28 Original line number Diff line number Diff line Loading @@ -120,9 +120,13 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_RG8: { ERR_EXPLAIN("RG texture not supported"); ERR_FAIL_V(image); ERR_PRINT("RG texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } break; case Image::FORMAT_RGB8: { Loading Loading @@ -155,42 +159,57 @@ Ref<Image> RasterizerStorageGLES2::_get_gl_image_and_format(const Ref<Image> &p_ } break; case Image::FORMAT_RF: { if (!config.float_texture_supported) { ERR_EXPLAIN("R float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("R float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_ALPHA; r_gl_format = GL_ALPHA; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RGF: { ERR_EXPLAIN("RG float texture not supported"); ERR_FAIL_V(image); ERR_PRINT("RG float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } break; case Image::FORMAT_RGBF: { if (!config.float_texture_supported) { ERR_EXPLAIN("RGB float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("RGB float texture not supported, converting to RGB8."); if (image.is_valid()) image->convert(Image::FORMAT_RGB8); r_real_format = Image::FORMAT_RGB8; r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_RGB; r_gl_format = GL_RGB; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RGBAF: { if (!config.float_texture_supported) { ERR_EXPLAIN("RGBA float texture not supported"); ERR_FAIL_V(image); } ERR_PRINT("RGBA float texture not supported, converting to RGBA8."); if (image.is_valid()) image->convert(Image::FORMAT_RGBA8); r_real_format = Image::FORMAT_RGBA8; r_gl_internal_format = GL_RGBA; r_gl_format = GL_RGBA; r_gl_type = GL_UNSIGNED_BYTE; } else { r_gl_internal_format = GL_RGBA; r_gl_format = GL_RGBA; r_gl_type = GL_FLOAT; } } break; case Image::FORMAT_RH: { need_decompress = true; Loading