Loading editor/animation_track_editor.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -5021,7 +5021,7 @@ AnimationTrackEditor::AnimationTrackEditor() { bottom_hb->add_child(memnew(VSeparator)); snap = memnew(ToolButton); snap->set_text(TTR("Snap: ")); snap->set_text(TTR("Snap:") + " "); bottom_hb->add_child(snap); snap->set_disabled(true); snap->set_toggle_mode(true); Loading editor/translations/af.po +136 −47 Original line number Diff line number Diff line Loading @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "Tree (s):" #: editor/animation_track_editor.cpp Loading @@ -441,6 +441,14 @@ msgstr "Tree (s):" msgid "Animation step value." msgstr "Animasie Zoem." #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3813,6 +3821,11 @@ msgstr "Optimaliseer Animasie" msgid "Delete Node" msgstr "Skrap" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4790,9 +4803,34 @@ msgstr "" msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys (based on mask)." msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys." msgid "Auto Insert Key" msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp Loading Loading @@ -4864,6 +4902,52 @@ msgstr "" msgid "Set Handle" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" Loading Loading @@ -5213,53 +5297,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" Loading Loading @@ -5782,7 +5829,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6613,6 +6660,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "Skep Nuwe" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "Skep Vouer" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" Loading @@ -6625,18 +6692,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "Skep Nuwe" msgid "Convert to Polygon2D" msgstr "Hernoem AutoLaai" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7233,6 +7321,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Dupliseer Sleutels" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Skrap" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8397,10 +8490,6 @@ msgstr "" msgid "Open documentation" msgstr "Opnoemings" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading editor/translations/ar.po +143 −48 Original line number Diff line number Diff line Loading @@ -433,13 +433,21 @@ msgstr "قم بتجميع المقاطع حسب العقد (Nodes) أو إظها #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "خطوة أو خطوات: " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "قيمة خطوة الحركة." #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3883,6 +3891,11 @@ msgstr "صورة متحركة" msgid "Delete Node" msgstr "إنشاء عقدة" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4872,10 +4885,35 @@ msgstr "إملئ الشاشة بالمحدد" msgid "Layout" msgstr "المخطط" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys (based on mask)." msgstr "أدخل مفتاح (مسارات موجودة بالفعل)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys." msgstr "أدخل مفاتيح" msgid "Auto Insert Key" msgstr "أضف مفتاح الحركة" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" Loading Loading @@ -4948,6 +4986,52 @@ msgstr "تعديل البولي (مسح النقطة)" msgid "Set Handle" msgstr "حدد المعامل" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "خطأ تحميل الصورة:" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "لا بيكسل بشفافية > 128 في الصورة..." #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "حمل قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "إمسح قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "جسيمات" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "عدد النقاط المولدة:" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "التقط من البيكسل" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "الوان الانبعاث" #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" Loading Loading @@ -5300,54 +5384,17 @@ msgstr "توليد Rect الرؤية" msgid "Can only set point into a ParticlesMaterial process material" msgstr "لا يمكن إنشاء سوى نقطة وحيدة داخل ParticlesMaterial معالج المواد" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "خطأ تحميل الصورة:" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "لا بيكسل بشفافية > 128 في الصورة..." #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "حمل قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "إمسح قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "تحويل إلي %s" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "جسيمات" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "عدد النقاط المولدة:" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "وقت التوليد (تانية):" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "التقط من البيكسل" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "الوان الانبعاث" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "الوجوه لا تحتوي على منطقة!" Loading Loading @@ -5884,7 +5931,8 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" #, fuzzy msgid "%s Class Reference" msgstr " مرجع الصنف" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6723,6 +6771,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "إنشاء شبكة الخطوط العريضة" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "إنشاء بولي" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "إنشاء مُضلع التنقل" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "أنشئ شكل مُطبق" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" Loading @@ -6736,19 +6804,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "تحويل إلي %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "إنشاء شبكة الخطوط العريضة" msgid "Convert to Polygon2D" msgstr "تحويل إلي %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "إنشاء مُضلع التنقل" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D Sibling" msgstr "أنشئ شكل مُطبق" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7369,6 +7459,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "مفاتيح نسخ التحريك" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "إنشاء عقدة" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8547,10 +8642,6 @@ msgstr "" msgid "Open documentation" msgstr "فُتح مؤخراً" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading Loading @@ -10320,6 +10411,10 @@ msgstr "التعين للإنتظام." msgid "Varyings can only be assigned in vertex function." msgstr "يمكن تعيين المتغيرات فقط في الذروة ." #, fuzzy #~ msgid "Insert keys." #~ msgstr "أدخل مفاتيح" #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "نمذج المشهد(المشاهد) المحددة كطفل للعقدة المحددة." Loading editor/translations/bg.po +135 −47 Original line number Diff line number Diff line Loading @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "Стъпка (сек.):" #: editor/animation_track_editor.cpp Loading @@ -441,6 +441,14 @@ msgstr "Стъпка (сек.):" msgid "Animation step value." msgstr "Изтриване на анимацията?" #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3825,6 +3833,11 @@ msgstr "Ново Име на Анимация:" msgid "Delete Node" msgstr "Избиране на всичко" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4811,7 +4824,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert keys." msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert keys (based on mask)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp Loading Loading @@ -4883,6 +4920,52 @@ msgstr "" msgid "Set Handle" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" Loading Loading @@ -5233,53 +5316,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" Loading Loading @@ -5798,7 +5844,7 @@ msgid "Save Theme As..." msgstr "Запази Темата Като..." #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6634,6 +6680,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "Създайте нов/а %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" Loading @@ -6646,18 +6712,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "Създайте нов/а %s" msgid "Convert to Polygon2D" msgstr "Преместване на Полигон" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7273,6 +7360,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Направи дупликат на Key(s)" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Избиране на всичко" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8464,10 +8556,6 @@ msgstr "" msgid "Open documentation" msgstr "Отвори документацията на Godot онлайн" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading editor/translations/bn.po +152 −56 File changed.Preview size limit exceeded, changes collapsed. Show changes Loading
editor/animation_track_editor.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -5021,7 +5021,7 @@ AnimationTrackEditor::AnimationTrackEditor() { bottom_hb->add_child(memnew(VSeparator)); snap = memnew(ToolButton); snap->set_text(TTR("Snap: ")); snap->set_text(TTR("Snap:") + " "); bottom_hb->add_child(snap); snap->set_disabled(true); snap->set_toggle_mode(true); Loading
editor/translations/af.po +136 −47 Original line number Diff line number Diff line Loading @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "Tree (s):" #: editor/animation_track_editor.cpp Loading @@ -441,6 +441,14 @@ msgstr "Tree (s):" msgid "Animation step value." msgstr "Animasie Zoem." #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3813,6 +3821,11 @@ msgstr "Optimaliseer Animasie" msgid "Delete Node" msgstr "Skrap" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4790,9 +4803,34 @@ msgstr "" msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys (based on mask)." msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys." msgid "Auto Insert Key" msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp Loading Loading @@ -4864,6 +4902,52 @@ msgstr "" msgid "Set Handle" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" Loading Loading @@ -5213,53 +5297,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" Loading Loading @@ -5782,7 +5829,7 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6613,6 +6660,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "Skep Nuwe" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "Skep Vouer" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" Loading @@ -6625,18 +6692,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "Skep Nuwe" msgid "Convert to Polygon2D" msgstr "Hernoem AutoLaai" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "Skep Intekening" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7233,6 +7321,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Anim Dupliseer Sleutels" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Skrap" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8397,10 +8490,6 @@ msgstr "" msgid "Open documentation" msgstr "Opnoemings" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading
editor/translations/ar.po +143 −48 Original line number Diff line number Diff line Loading @@ -433,13 +433,21 @@ msgstr "قم بتجميع المقاطع حسب العقد (Nodes) أو إظها #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "خطوة أو خطوات: " #: editor/animation_track_editor.cpp msgid "Animation step value." msgstr "قيمة خطوة الحركة." #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3883,6 +3891,11 @@ msgstr "صورة متحركة" msgid "Delete Node" msgstr "إنشاء عقدة" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4872,10 +4885,35 @@ msgstr "إملئ الشاشة بالمحدد" msgid "Layout" msgstr "المخطط" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys (based on mask)." msgstr "أدخل مفتاح (مسارات موجودة بالفعل)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Insert keys." msgstr "أدخل مفاتيح" msgid "Auto Insert Key" msgstr "أضف مفتاح الحركة" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert Key (Existing Tracks)" Loading Loading @@ -4948,6 +4986,52 @@ msgstr "تعديل البولي (مسح النقطة)" msgid "Set Handle" msgstr "حدد المعامل" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "خطأ تحميل الصورة:" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "لا بيكسل بشفافية > 128 في الصورة..." #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "حمل قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "إمسح قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "جسيمات" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "عدد النقاط المولدة:" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "قناع الانبعاث" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "التقط من البيكسل" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "الوان الانبعاث" #: editor/plugins/cpu_particles_editor_plugin.cpp #, fuzzy msgid "CPUParticles" Loading Loading @@ -5300,54 +5384,17 @@ msgstr "توليد Rect الرؤية" msgid "Can only set point into a ParticlesMaterial process material" msgstr "لا يمكن إنشاء سوى نقطة وحيدة داخل ParticlesMaterial معالج المواد" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "خطأ تحميل الصورة:" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "لا بيكسل بشفافية > 128 في الصورة..." #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "حمل قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "إمسح قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp #, fuzzy msgid "Convert to CPUParticles" msgstr "تحويل إلي %s" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "جسيمات" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "عدد النقاط المولدة:" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "وقت التوليد (تانية):" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "قناع الانبعاث" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "التقط من البيكسل" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "الوان الانبعاث" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "الوجوه لا تحتوي على منطقة!" Loading Loading @@ -5884,7 +5931,8 @@ msgid "Save Theme As..." msgstr "" #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" #, fuzzy msgid "%s Class Reference" msgstr " مرجع الصنف" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6723,6 +6771,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "إنشاء شبكة الخطوط العريضة" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "إنشاء بولي" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "إنشاء مُضلع التنقل" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "أنشئ شكل مُطبق" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Sprite is empty!" Loading @@ -6736,19 +6804,41 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "تحويل إلي %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "إنشاء شبكة الخطوط العريضة" msgid "Convert to Polygon2D" msgstr "تحويل إلي %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "إنشاء مُضلع التنقل" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D Sibling" msgstr "أنشئ شكل مُطبق" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7369,6 +7459,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "مفاتيح نسخ التحريك" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "إنشاء عقدة" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8547,10 +8642,6 @@ msgstr "" msgid "Open documentation" msgstr "فُتح مؤخراً" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading Loading @@ -10320,6 +10411,10 @@ msgstr "التعين للإنتظام." msgid "Varyings can only be assigned in vertex function." msgstr "يمكن تعيين المتغيرات فقط في الذروة ." #, fuzzy #~ msgid "Insert keys." #~ msgstr "أدخل مفاتيح" #~ msgid "Instance the selected scene(s) as child of the selected node." #~ msgstr "نمذج المشهد(المشاهد) المحددة كطفل للعقدة المحددة." Loading
editor/translations/bg.po +135 −47 Original line number Diff line number Diff line Loading @@ -433,7 +433,7 @@ msgstr "" #: editor/animation_track_editor.cpp #, fuzzy msgid "Snap (s): " msgid "Snap:" msgstr "Стъпка (сек.):" #: editor/animation_track_editor.cpp Loading @@ -441,6 +441,14 @@ msgstr "Стъпка (сек.):" msgid "Animation step value." msgstr "Изтриване на анимацията?" #: editor/animation_track_editor.cpp msgid "Seconds" msgstr "" #: editor/animation_track_editor.cpp msgid "FPS" msgstr "" #: editor/animation_track_editor.cpp editor/editor_properties.cpp #: editor/plugins/polygon_2d_editor_plugin.cpp #: editor/plugins/script_text_editor.cpp Loading Loading @@ -3825,6 +3833,11 @@ msgstr "Ново Име на Анимация:" msgid "Delete Node" msgstr "Избиране на всичко" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp #, fuzzy msgid "Toggle Filter On/Off" Loading Loading @@ -4811,7 +4824,31 @@ msgid "Layout" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert keys." msgid "Translation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Scale mask for inserting keys." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Insert keys (based on mask)." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" "Auto insert keys when objects are translated, rotated on scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "Auto Insert Key" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp Loading Loading @@ -4883,6 +4920,52 @@ msgstr "" msgid "Set Handle" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/cpu_particles_2d_editor_plugin.cpp #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/cpu_particles_editor_plugin.cpp msgid "CPUParticles" msgstr "" Loading Loading @@ -5233,53 +5316,16 @@ msgstr "" msgid "Can only set point into a ParticlesMaterial process material" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Error loading image:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "No pixels with transparency > 128 in image..." msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Load Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Clear Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Convert to CPUParticles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Particles" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Generated Point Count:" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp #: editor/plugins/particles_editor_plugin.cpp msgid "Generation Time (sec):" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Mask" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Capture from Pixel" msgstr "" #: editor/plugins/particles_2d_editor_plugin.cpp msgid "Emission Colors" msgstr "" #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" Loading Loading @@ -5798,7 +5844,7 @@ msgid "Save Theme As..." msgstr "Запази Темата Като..." #: editor/plugins/script_editor_plugin.cpp msgid " Class Reference" msgid "%s Class Reference" msgstr "" #: editor/plugins/script_editor_plugin.cpp Loading Loading @@ -6634,6 +6680,26 @@ msgstr "" msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Mesh2D" msgstr "Създайте нов/а %s" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create Polygon2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create LightOccluder2D" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" msgstr "" Loading @@ -6646,18 +6712,39 @@ msgstr "" msgid "Invalid geometry, can't replace by mesh." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create collision polygon." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Invalid geometry, can't create light occluder." msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Convert to 2D Mesh" msgid "Convert to Mesh2D" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create 2D Mesh" msgstr "Създайте нов/а %s" msgid "Convert to Polygon2D" msgstr "Преместване на Полигон" #: editor/plugins/sprite_editor_plugin.cpp #, fuzzy msgid "Create CollisionPolygon2D Sibling" msgstr "Създаване на папка" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D Sibling" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp msgid "Simplification: " Loading Loading @@ -7273,6 +7360,11 @@ msgstr "" msgid "Duplicate Nodes" msgstr "Направи дупликат на Key(s)" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "Delete Nodes" msgstr "Избиране на всичко" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Visual Shader Input Type Changed" msgstr "" Loading Loading @@ -8464,10 +8556,6 @@ msgstr "" msgid "Open documentation" msgstr "Отвори документацията на Godot онлайн" #: editor/scene_tree_dock.cpp msgid "Delete Node(s)" msgstr "" #: editor/scene_tree_dock.cpp msgid "Add Child Node" msgstr "" Loading
editor/translations/bn.po +152 −56 File changed.Preview size limit exceeded, changes collapsed. Show changes