Commit 0064d265 authored by Juan Linietsky's avatar Juan Linietsky Committed by Hein-Pieter van Braam-Stewart
Browse files

Some improvements to is_equal_approx, restored Quat operator.

(cherry picked from commit dee98d3b)
parent c76c33fb
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+20 −6
Original line number Diff line number Diff line
@@ -557,11 +557,23 @@ void Basis::set_euler_yxz(const Vector3 &p_euler) {
	*this = ymat * xmat * zmat;
}

bool Basis::is_equal_approx(const Basis &a, const Basis &b) const {
bool Basis::is_equal_approx(const Basis &a, const Basis &b,real_t p_epsilon) const {

	for (int i = 0; i < 3; i++) {
		for (int j = 0; j < 3; j++) {
			if (!Math::is_equal_approx_ratio(a.elements[i][j], b.elements[i][j], UNIT_EPSILON))
			if (!Math::is_equal_approx(a.elements[i][j], b.elements[i][j], p_epsilon))
				return false;
		}
	}

	return true;
}

bool Basis::is_equal_approx_ratio(const Basis &a, const Basis &b,real_t p_epsilon) const {

	for (int i = 0; i < 3; i++) {
		for (int j = 0; j < 3; j++) {
			if (!Math::is_equal_approx_ratio(a.elements[i][j], b.elements[i][j], p_epsilon))
				return false;
		}
	}
@@ -605,12 +617,14 @@ Basis::operator String() const {

Quat Basis::get_quat() const {

#ifdef MATH_CHECKS
	if (!is_rotation()) {
		ERR_EXPLAIN("Basis must be normalized in order to be casted to a Quaternion. Use get_rotation_quat() or call orthonormalized() instead.");
		ERR_FAIL_V(Quat());
	}
#endif
	/* Allow getting a quaternion from an unnormalized transform */
	Basis m = *this;
	m.elements[0].normalize();
	m.elements[1].normalize();
	m.elements[2].normalize();

	real_t trace = m.elements[0][0] + m.elements[1][1] + m.elements[2][2];
	real_t temp[4];

+2 −1
Original line number Diff line number Diff line
@@ -133,7 +133,8 @@ public:
		return elements[0][2] * v[0] + elements[1][2] * v[1] + elements[2][2] * v[2];
	}

	bool is_equal_approx(const Basis &a, const Basis &b) const;
	bool is_equal_approx(const Basis &a, const Basis &b, real_t p_epsilon=CMP_EPSILON) const;
	bool is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon=UNIT_EPSILON) const;

	bool operator==(const Basis &p_matrix) const;
	bool operator!=(const Basis &p_matrix) const;
+2 −2
Original line number Diff line number Diff line
@@ -260,11 +260,11 @@ public:
	static float random(float from, float to);
	static real_t random(int from, int to) { return (real_t)random((real_t)from, (real_t)to); }

	static _ALWAYS_INLINE_ bool is_equal_approx_ratio(real_t a, real_t b, real_t epsilon = CMP_EPSILON) {
	static _ALWAYS_INLINE_ bool is_equal_approx_ratio(real_t a, real_t b, real_t epsilon = CMP_EPSILON, real_t min_epsilon = CMP_EPSILON) {
		// this is an approximate way to check that numbers are close, as a ratio of their average size
		// helps compare approximate numbers that may be very big or very small
		real_t diff = abs(a - b);
		if (diff == 0.0) {
		if (diff == 0.0 || diff < min_epsilon) {
			return true;
		}
		real_t avg_size = (abs(a) + abs(b)) / 2.0;
+4 −0
Original line number Diff line number Diff line
@@ -775,6 +775,8 @@ struct _VariantCall {
	VCALL_PTR0R(Basis, get_orthogonal_index);
	VCALL_PTR0R(Basis, orthonormalized);
	VCALL_PTR2R(Basis, slerp);
	VCALL_PTR2R(Basis, is_equal_approx);
	VCALL_PTR0R(Basis, get_rotation_quat);

	VCALL_PTR0R(Transform, inverse);
	VCALL_PTR0R(Transform, affine_inverse);
@@ -1846,6 +1848,8 @@ void register_variant_methods() {
	ADDFUNC1R(BASIS, VECTOR3, Basis, xform_inv, VECTOR3, "v", varray());
	ADDFUNC0R(BASIS, INT, Basis, get_orthogonal_index, varray());
	ADDFUNC2R(BASIS, BASIS, Basis, slerp, BASIS, "b", REAL, "t", varray());
	ADDFUNC2R(BASIS, BOOL, Basis, is_equal_approx, BASIS, "b", REAL, "epsilon", varray(CMP_EPSILON));
	ADDFUNC0R(BASIS, QUAT, Basis, get_rotation_quat, varray());

	ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, inverse, varray());
	ADDFUNC0R(TRANSFORM, TRANSFORM, Transform, affine_inverse, varray());